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Please test test test test and test!Especially survival players: Please test! I remade most of survival stuff, but lonely testing isn't effective!
Quote from: ExHunter on May 04, 2015, 02:44:53 pmPlease test test test test and test!Especially survival players: Please test! I remade most of survival stuff, but lonely testing isn't effective!Hi Hunty , everything is fine, except for weapons that remain on the map after round.Couldnt test much stuff with bots...but thats all i noticed so far.
Quote from: realman on May 07, 2015, 07:50:48 amQuote from: ExHunter on May 04, 2015, 02:44:53 pmPlease test test test test and test!Especially survival players: Please test! I remade most of survival stuff, but lonely testing isn't effective!Hi Hunty , everything is fine, except for weapons that remain on the map after round.Couldnt test much stuff with bots...but thats all i noticed so far.- Option Survival_Clear_Weapons added in GAME section of soldat.iniset that value clientsided or serversided to 1 (depending on if soloplayer or multiplayer) and there you go. Then they get cleared.
Quote from: ExHunter on May 07, 2015, 08:10:58 amQuote from: realman on May 07, 2015, 07:50:48 amQuote from: ExHunter on May 04, 2015, 02:44:53 pmPlease test test test test and test!Especially survival players: Please test! I remade most of survival stuff, but lonely testing isn't effective!Hi Hunty , everything is fine, except for weapons that remain on the map after round.Couldnt test much stuff with bots...but thats all i noticed so far.- Option Survival_Clear_Weapons added in GAME section of soldat.iniset that value clientsided or serversided to 1 (depending on if soloplayer or multiplayer) and there you go. Then they get cleared.realman please give us feedback if this solved your problem
Im that guy, please just release it on steam, even if not for free, a small price will get ALOT of players
Quote from: whitdemon on May 28, 2015, 02:47:55 pmIm that guy, please just release it on steam, even if not for free, a small price will get ALOT of playersAnd a lot of those players will likely quickly lose interest, and many of them might never come back if they see that it's just "Soldat on Steam". We should wait at least until v1.7 which should have major improvements and rewrites, hopefully also including proper high-resolution support. Then people will see that it's more than just "Soldat on Steam" and that there will be more coming to be worth sticking around.
a steam release might be the only thing that could give this game life once the game gets polished and ready