Author Topic: Devlog update (2018-12-21) Release date postponed  (Read 5202 times)

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Offline helloer

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Devlog update (2018-12-21) Release date postponed
« on: December 21, 2018, 02:27:06 pm »
Unfortunately, the planned steam release at the end of the year will not take place. We are lagging behind due to the slow pace of work.

A new, specific release date will be announced at the beginning of February. We apologize to all those who have been waiting, we are almost at the finish line but we need some time to complete the whole thing.

We still have to finish:
- New GUI (backend is almost complete and frontend is in the works) and its integration with the game. Soon we will show you how it will look like.
- Steam integration (should be completed by the end of the year)
- Release infrastructure
- Alpha/Beta tests
and a few other minor things.

# Changes in the team

Due to the long inactivity, darDar has been removed from the Creative Team lead position and we are currently looking for his replacement.

# Maps Revamp put on hold

We have decided to put on hold Monsteri's maps revamp project due to lack of funds required for its completion, we would hopefully like to return to it after the new version release.

# Commits log
Code: [Select]
82c58f49        helloer Fixed a bug in LobbyClient unit
67117289        helloer Fixed some minor bugs
5d108750        helloer Removed (WM) prefix when using custom wm from the server name
2bfcec81        helloer Added support for the new lobby protocol in the server
d9e85b88        helloer Implemented file download in the client and added support for server mods
7d63ab9d        helloer Implemented syncable cvars
00db70b8        helloer Changed input system to use enums instead of strings for actions
15fd10ea        helloer Renamed sprite control fields to more useful names
8727cf87        helloer Removed legacy code
c5c10f86        helloer Moved server lists from the root to the configs directory
932e1116        helloer Refactored logging system
386d8dfc        urraka  Fixed dithering messing up alpha values
c0b35fae        helloer Removed REFRESH command from rcon
9d3c1a16        helloer Added build info and updated startup message for the server
712f95a4        helloer Added loading custom interface archives on startup
3e1044aa        helloer Fixed warnings and hints
a0528a7c        helloer Added packet flushing at the end of the game loop
67330778        helloer Added /net_stats command
74105c39        helloer Added /banlist command
3fc16abc        helloer Removed RenderLoadingScreen
65fab3c7        helloer Added ui_hidespectators cvar
d0893bd8        helloer Added cl_player_wep cvar
2f518cf5        Savage  Fixed /pkill command not killing players
0e0c1a65        Savage  Added "-1" switch in GrenadeFrequency for Bots to completely disable grenade throw
d3bbd680        Savage  SC3: Increased range for GrenadeFrequency property from Byte to Integer
910e2bba        helloer Fixed bots not throwing nades
8fb78bb1        helloer Fixed server crash when playing against bots
1c6d1e74        helloer Fixed wrong index in ExplosionHit procedure
ae3bd960        helloer Added cl_screenshake cvar
851e32f0        helloer Added common targets to command system
8e270ae3        helloer Added NoCollision WM attribute which disables collision check for bullets
ae819d0f        helloer Fixed the minimize shortcut
7d5d08c8        helloer Fixed server not changing the map after winning
2eb9d3ce        helloer Refactored votemap system to query the server for mapslist
2f5e2224        helloer Updated sdl2 headers
5ba29bb7        urraka  Updated stb library

# We wish you a Merry Christmas and a wonderful new year!
« Last Edit: January 18, 2019, 06:53:01 am by helloer »

Offline jrgp

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #1 on: December 21, 2018, 03:16:17 pm »
Thanks for the update! :)
Careful with that axe, Eugene.

Offline Ygrek Starmagedon

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #2 on: December 21, 2018, 03:43:35 pm »
Quote
# Changes in the team

Due to the long inactivity, darDar has been removed from the Creative Team lead position and we are currently looking for his replacement.

Best change XD

I wish you to have time and enthusiasm to finish the update as soon as possible :D

Offline nosejj

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #3 on: December 22, 2018, 05:08:10 am »
Yes, we can!

Offline rafineria888

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #4 on: December 22, 2018, 05:24:53 am »
I just logged in after 3 years to post this  :|

Quote
- Alpha/Beta tests
Thais is funny [retard]

Offline CheeSeMan.

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #5 on: December 23, 2018, 07:43:37 am »
dayum helloer is bench pressing this daed corpse of a gaem we call Soldat over the finish line?

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Offline L[0ne]R

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #6 on: December 23, 2018, 08:58:26 pm »
Don't worry and don't give up, you've made more progress in 6 months than there was in years. Don't forget to have a good Christmas / New Year, etc. while you're at it. :) I still think late-December release was not a good idea this year, just as it would've been last year, so this is for the best IMO.

Quote
We have decided to put on hold Monsteri's maps revamp project due to lack of funds required for its completion
Wut? There were "funds" involved?


L[one]R, INF veteran
maps - remakes: inf_Warehouse ; inf_Fortress ; inf_(Sun)Rise ; inf_Outpost ; inf_Abel ; inf_Moonshine

Offline machina

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #7 on: December 28, 2018, 01:19:42 pm »
Quote
We have decided to put on hold Monsteri's maps revamp project due to lack of funds required for its completion
Wut? There were "funds" involved?
My guess is Patreon. Still, current amount of money donated there is so small it rather should not be spend on anything else except from ads/hosting of webpage and related services.
"$124 per month" - an average programmer earn more a day.

Offline L[0ne]R

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #8 on: December 28, 2018, 06:50:31 pm »
I know there was Patreon set up, but I'm pretty sure it was just a bonus, not a necessity required to keep the project going since everyone is in it as a volunteer in the first place. There's no way we can affort actually hiring anyone.


L[one]R, INF veteran
maps - remakes: inf_Warehouse ; inf_Fortress ; inf_(Sun)Rise ; inf_Outpost ; inf_Abel ; inf_Moonshine

Offline ginn

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #9 on: December 29, 2018, 09:15:31 pm »
Most hopeful update yet.
Both the new GUI, but mostly the darDar thing.

Quote
We have decided to put on hold Monsteri's maps revamp project due to lack of funds required for its completion
Wut? There were "funds" involved?
My guess is Patreon. Still, current amount of money donated there is so small it rather should not be spend on anything else except from ads/hosting of webpage and related services.
"$124 per month" - an average programmer earn more a day.
Save up that money and it's $1k after a year. Advertisement isn't going to do anything when what you advertise isn't good.

Offline M[a]nny

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #10 on: February 26, 2019, 03:22:12 am »
Any news about Soldat?

Offline soldat-game

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #11 on: February 27, 2019, 01:36:37 pm »
Quote
# Changes in the team

Due to the long inactivity, darDar has been removed from the Creative Team lead position and we are currently looking for his replacement.

Best change XD

I wish you to have time and enthusiasm to finish the update as soon as possible :D

It's time to install a soldat AGAIN! And fix weapons mode for people!
Hey, I wrote messages on these topics (https://forums.soldat.pl/index.php?topic=45088.0
https://forums.soldat.pl/index.php?topic=45068.0), about deleting this message in this topic.
https://forums.soldat.pl/index.php?topic=45088.0

"So nothing was done hahahahahaha" Rekt admins remove this all time why? It does not break the rules.

Offline M[a]nny

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #12 on: May 06, 2019, 06:41:34 am »
Something new?

Offline CCalp

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Offline McWise

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #14 on: May 13, 2019, 03:21:19 pm »
Yo Bruder gibe new Soldat version

Offline GymPolice

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #15 on: May 15, 2019, 05:11:13 am »
Yo Bruder gibe new Soldat version

Oh schau her, eine Kartoffel / Oh look, a fellow potato!
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Offline Illuminatus

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #16 on: May 17, 2019, 02:52:33 pm »
My yearly "yo-lets-check-out-soldatforums-oh-nothing-happened-k-thx-bai"

(I still play the current version from time to time so pls dont kill it)
No difference between man and mouse - both end up in pussy.

Offline GymPolice

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #17 on: May 18, 2019, 05:57:26 pm »
My yearly "yo-lets-check-out-soldatforums-oh-nothing-happened-k-thx-bai"

(I still play the current version from time to time so pls dont kill it)

See you May 19th 2020 then, brutha!
Algorithm
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do not want to explain what they did.

Offline M[a]nny

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #18 on: May 20, 2019, 04:50:29 am »
Is Soldat dead or should we expect any progress in the development?

Offline Viral

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Re: Devlog update (2018-12-21) Release date postponed
« Reply #19 on: May 20, 2019, 06:15:10 am »
Aren't you in Soldat Beta Team? I think you should know first hand