Hey,
This is actually quite useful, I added this so people can experiment on their own with the network settings and adjust the game network smoothness, pings and lags on the server.
From the manual:
- Added soldat.ini options for setting packet send rate T1_*, works when connection type is set to T1 (Internet_Connection=3)
example: T1_Snapshot=40, sends this packet every 40 ticks (60 ticks = 1 second).
T1_Snapshot=
T1_MajorSnapshot=
These are for syncing player movements and settings. It is critical to send these every now and then. The more packet loss on the server the more frequent this has to be.
T1_DeadSnapshot=
For sending dead players info, no so important for gameplay reasons so can be sent less frequently.
T1_Heartbeat=
Update the players score and ping list.
T1_Delta=
Send delta packets - packets with information about player movement change or player controls change. This is critical for smoothness of player movement, but sending this too frequently might result in higher pings.
T1_Ping=
How frequently the ping is checked. The more frequently it is checked the more reliable the ping information is. This is critical for the anti-lag system for players.
T1_ThingSnapshot=
Information about medikits, grenade kits and flags.