Poll

do you want a zombie invasion mod??

yes
12 (70.6%)
no
1 (5.9%)
Only if it is as goods as the movies
4 (23.5%)

Total Members Voted: 17

Author Topic: Zombie Invasion- full mod???  (Read 2019 times)

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Offline SpazP3ck3r

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Zombie Invasion- full mod???
« on: November 06, 2006, 08:32:27 am »
Just general discussion for this, is anyone planning or knows of a full zombie invasion mod. If not one would be great! The weapons would be based around land of the dead, the maps would have to be enclosed with only a small amount to fire in. The weapons would be easy but does anyone have any suggestions on how you could make a game similar to land of the dead, without doing the usual zombies running around with chainsaws.
« Last Edit: November 06, 2006, 08:45:13 am by SpazP3ck3r »
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Offline Dairy

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Re: Zombie Invasion- full mod???
« Reply #1 on: November 06, 2006, 09:13:27 am »
Land of dead ? ...u mean the film ? ...
..I cant remember the guns from there....could u write a list ? And I will start working on them.

Offline O.R.I.O.N.

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Re: Zombie Invasion- full mod???
« Reply #2 on: November 06, 2006, 01:57:21 pm »
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline SpazP3ck3r

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Re: Zombie Invasion- full mod???
« Reply #3 on: November 06, 2006, 05:21:46 pm »
*ahem*
?? and that means
oh and ill have to re watch the films, I'm pretty sure there is a shotgun involved and a chaingun
My personal theory on this topic is that when you walk out of the room, old people start dancing.

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Offline ANdro!d

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Re: Zombie Invasion- full mod???
« Reply #4 on: November 06, 2006, 05:42:24 pm »
Why don't you make a mod of "Resident Evil: Apocalypse", it's almost the same thing, but in that movie that are some kind of cops that kill the zombies. And if you steal have the idea of making a zombies mod, make it with shotguns, revolvers and those guns wich zombies use.
Check the fucking rules on sigs.

Offline SpazP3ck3r

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Re: Zombie Invasion- full mod???
« Reply #5 on: November 06, 2006, 05:51:28 pm »
I thought about resident evil, but I think a better one to do would be Land of the Dead: road to fiddlers green, if anyones played that, there are some easy weapons to do in that
My personal theory on this topic is that when you walk out of the room, old people start dancing.

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Offline ultraman

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Re: Zombie Invasion- full mod???
« Reply #6 on: November 07, 2006, 03:06:41 am »
@ORION
I think he's talking about a mod specificly based on the Land of the Dead game.

Yes, yes yes! But Resident Evil has allready been done.
Here is a list of weapons from the game Land of the Dead: Road to Fiddler's Green

Glock
12 Guage Shotgun
Sniper Rifle
.22 Rifle
M16
Revolver
Fists (duh)
Hammer
Golf club
Baseball Bat
Shovel
Fire axe (teh pwnage)
Grenage (duh)
Molotov cocktail
Massive chaingun on the back of a Jeep

That's all I can think of for now.

Offline SpazP3ck3r

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Re: Zombie Invasion- full mod???
« Reply #7 on: November 07, 2006, 04:46:29 am »
ok yes i am putting together a list of weapons that we could mod using ultramans mod and using soldats weapon menu
Glock=secondary pistol (Ussocom)
12 Guage Shotgun= spas-12
Sniper Rifle= Barret
.22 Rifle= ruger 77
M16= steyr
Revolver=Desert eagles
Hammer=
Golf club=
Baseball Bat=   All melee are possibilities I would say make the fire axe the chainsaw (because it is auesome) and then one of the others into the knife?
Shovel=
Fire axe=
Grenage
Molotov cocktail= cluster grenade pick up
Massive chaingun on the back of a Jeep= chaingun/ stationary gun?
This leaves the AK, M79, Minimi and MP5. We could just not use these weapons or could replace them with some zombie owning weapons or keep them the same
My personal theory on this topic is that when you walk out of the room, old people start dancing.

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Offline ultraman

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Re: Zombie Invasion- full mod???
« Reply #8 on: November 07, 2006, 07:59:46 am »
Nice idea with the molotovs, I was thinking stat gun for the big Jeep mounted chaingun.

Offline Nfsjunkie91

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Re: Zombie Invasion- full mod???
« Reply #9 on: November 07, 2006, 08:58:15 am »
@ORION
I think he's talking about a mod specificly based on the Land of the Dead game.

Yes, yes yes! But Resident Evil has allready been done.
Here is a list of weapons from the game Land of the Dead: Road to Fiddler's Green

Glock
12 Guage Shotgun
Sniper Rifle
.22 Rifle
M16
Revolver
Fists (duh)
Hammer
Golf club
Baseball Bat
Shovel
Fire axe (teh pwnage)
Grenage (duh)
Molotov cocktail
Massive chaingun on the back of a Jeep

That's all I can think of for now.
http://forums.soldat.pl/index.php?action=dlattach;topic=7159.0;id=3651

Use it if you want. :D

Offline Sotija

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Re: Zombie Invasion- full mod???
« Reply #10 on: November 07, 2006, 09:16:45 am »
I love zombies <3 i hope there are more some mods for it.

Offline CarlHamilton

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Re: Zombie Invasion- full mod???
« Reply #11 on: November 07, 2006, 12:49:33 pm »
Zombie mods are definitely fun! This would be ever so fun with scripts, events and so on! Can't wait for those to get done (if they ever will...)
I hate the fact that the results of editing animations are so random, else there could be some pretty interesting mods made for Soldat, overall :-\
*fshhfhsh* *fshhhh* *zombie sound*

Offline ANdro!d

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Re: Zombie Invasion- full mod???
« Reply #12 on: November 07, 2006, 12:54:56 pm »
@ORION
I think he's talking about a mod specificly based on the Land of the Dead game.

Yes, yes yes! But Resident Evil has allready been done.
Here is a list of weapons from the game Land of the Dead: Road to Fiddler's Green

Glock
12 Guage Shotgun
Sniper Rifle
.22 Rifle
M16
Revolver
Fists (duh)
Hammer
Golf club
Baseball Bat
Shovel
Fire axe (teh pwnage)
Grenage (duh)
Molotov cocktail
Massive chaingun on the back of a Jeep

That's all I can think of for now.

It allready exists a Resident Evil based game, but it's not based in apocalypse.
Check the fucking rules on sigs.

Offline SpazP3ck3r

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Re: Zombie Invasion- full mod???
« Reply #13 on: November 09, 2006, 05:34:31 pm »
I still like the land of the dead idea I think that would be easier and also cooler to mod. Resident evils guns are pretty similar to soldats and Land of the deads guns are pretty cool as well as being quite different from the soldat weapons.

Date Posted: 08 November 2006, 04:00:17
ok i am going to start making this game now here are what the weapons will be:
Glock=secondary pistol (Ussocom)
12 Guage Shotgun= spas-12
Sniper Rifle= Barret
.22 Rifle= ruger 77
M16= steyr
Revolver=Desert eagles
Hammer=Knife
Fire axe=Chainsaw
Grenade
Molotov cocktail= cluster grenade pick up
Massive chaingun on the back of a Jeep=stationary gun
I still need peoples thoughts on what the AK, MP5, chaingun and minimi.
My personal theory on this topic is that when you walk out of the room, old people start dancing.

CoD 2: The Last Hurrah | A WWII Conversion for Soldat:
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