Author Topic: Devlog update (2012-11-05) Fixing netcode stuff  (Read 6412 times)

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Offline zakath

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Devlog update (2012-11-05) Fixing netcode stuff
« on: November 05, 2012, 04:10:23 am »

Fixed several netcode related bugs this week among those some warping related ones, also wrong teamcolor on ppl as well as ppl being invisible due to packet loss, also fixed bug #0000049 with caps not being shown on the scoreboard as well as some other misc fixes.

Skoskav optimized bink calculations for weapons as well as some code cleanup and logging optimizing.

Shoozza worked on the updater optimizing hashing among other things.


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Offline Denacke

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #1 on: November 05, 2012, 05:02:01 am »
Sounds promising! Keep up the good work guys!!

Offline Xadhoom

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #2 on: November 05, 2012, 05:10:20 am »
Nice bugfixes :) Keep on the good work!

Offline homerofgods

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #3 on: November 05, 2012, 05:51:22 am »
I really really wonder how this version will be. I hope all the code cleaning will have an effect

Offline azuu

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #4 on: November 05, 2012, 06:43:49 am »
Good job guys. =)

Offline McWise

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #5 on: November 05, 2012, 06:48:56 am »
Great news people!
Keep it up yo.

Offline mtk

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #6 on: November 05, 2012, 08:18:22 am »
:*** gj keep going

Offline themangokid2

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #7 on: November 05, 2012, 10:39:22 am »
Good job!! :)

Offline GhostRiderSwiss

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #8 on: November 05, 2012, 11:08:37 am »
you dev's got a good sense of humour, i like the pic's sometimes more then the fixes xD

Great job, can't await playing  :)
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Offline VinceBros

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #9 on: November 05, 2012, 11:26:32 am »
Haven't logged in a long time (School-related absence).

Nonetheless, I'm impressed guys, keep up the good work!!

Offline Illuminatus

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #10 on: November 05, 2012, 12:37:58 pm »
[applaud]
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Offline Furai

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #11 on: November 05, 2012, 04:36:33 pm »
Sounds cool. I prefer seeing it (bug fixes) in action. :)
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Offline Bonecrusher

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #12 on: November 05, 2012, 05:22:50 pm »
I'd like to think all of this code cleaning as a way to decrease hit amount especially with explosive weapons.

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Offline As de Espada

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #13 on: November 05, 2012, 09:12:56 pm »
omg those are really good fixes!

this activity cheers me up :)
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Offline Adam

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #14 on: November 06, 2012, 03:03:49 pm »
can you post a pic of how netcode looks like?  ::)

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Offline DutchFlame

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #15 on: November 06, 2012, 03:53:56 pm »
nice!

Offline L[0ne]R

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #16 on: November 06, 2012, 06:23:33 pm »
can you post a pic of how netcode looks like?  ::)

Like this, or so I've heard.
« Last Edit: November 06, 2012, 07:59:08 pm by L[0ne]R »

Offline Prodigyx

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #17 on: November 06, 2012, 11:37:27 pm »
Devlog updates are getting sweet sweet sweet sweet

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Offline CheeSeMan.

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #18 on: November 07, 2012, 01:43:48 am »
Devlog updates are getting sweet sweet sweet sweet

K

keeep it goinggg GJJJJJJ :))
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Offline jrgp

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Re: Devlog update (2012-11-05) Fixing netcode stuff
« Reply #19 on: November 07, 2012, 07:28:45 pm »
can you post a pic of how netcode looks like?  ::)

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