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A solid and well designed ctf map, but nothing new or special about it =\Good job!
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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I didn't like the mapthe movement seems to be breaked everytimesomethings wrong with polys's angles, dunnotoo strugled, those bonus in middle route makes it too good
Monotone. Plain. Green.Flowing is correct except when going up/down the map.
I run around this map abit and well I gotta say it felt bit buggy, I dont really like that you stick to the old way of placing polygons, I cant really understand why you did it either, it wouldn't look so much different if you made them in "todays way". Maybe you just wanted to have something that felt really old hehe.
I really don't see any flaws in this map, everything plays well and is fast-paced. It's similar to ctf_Steel in terms of gameplay quality. Spraying and camping's useless, allows for enough room for flag-carriers to escape, yet players can still chase them down, and the map overall just has really good gameplay.