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May I suggest getting rid of those 2 multitexture block areas on the very top right and left?
May I suggest getting rid of those 2 multitexture block areas on the very top right and left? They look like they're just stuck into the ground there and a tad unrealistic. Otherwise GJ
How the hell do you make everything so perfect.
And are the blocks scenery? They have to be!
There needs to be a changable radius for shading on polys!