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[...], or done with a mod (a command to move a spawnpoint, etc)
The Official Suggestions StickyThe Don't-Suggest List→ NEW WEAPONS This would invite even more weapon-balance issues, disrupt Soldat's file layout, mess up functionality of old mods, etc. Besides, you can already edit weapons.ini → New map features: weapon spawns, animated graphics in maps, power-ups, improvements in bot-behavior/waypoints, etc. (Marcinkowski himself declared that just about any suggestions regarding new map features will be ignored unless he specifically announces that the map format shall be changed, which he most likely shall not anymore due to the time-absorbing Link-Dead project)→ Destructible terrain, liquids, VEHICLES, mobile polygons (these would require a gigantic map format change as already covered above, they would be huge changes to gameplay which would disgust many players, even more glitches would result from them, etc.)→ An account system, a Counter-Strike style money system, soldier classes, alternate weapon functions, death from existing wounds, a level-like experience system (None of these will ever be implemented because any would forever ruin the arcadey, nostalgic simplicity of Soldat which makes it so popular, aside from the massive coding time)→ Climbing as an official gamemode (just too much of a hassle, really, and doesn't count as a true Soldat gamemode for violence-loving masses )→ Genders, explosive weapons (Uh... hello? Kinda obvious why, eh?)Imagine the /secret abuse. >_>→ Any kind of advanced anti-hack system, like VAC or PB (Michal doesn't have the money nor the time to implement any of these systems) Helloooo BattlEye!→ Soldat will never be programmed for portable consoles/machines, or probably even regular gaming consoles (Michal doesn't have the money nor the time to do so, and even then gameplay probably would flop on such systems. Although if you want to use Soldat on Linux, feel free to help with the Soldat Wine project.)→ Dynamic weapon limitation (that is, # of a particular weapon limited on a server based on how many are using the weapon, etc.); this is in the latest server version, and is possible through scripting.→ Limited Ammo, since it's allready been suggested Here, Here and Here.Public DemandsA suggestion shall be considered a public demand if all the comments on a suggestion are 90% or higher in support, and any possible negative effects of it are not majorly glitch-inviting or heavily gameplay-modifying other than the idea itself; common sense shall dictate, obviously→ Kit Parachutes; Keron Cyst (GrenadeKits, MediKits, and bonuses drift down on parachutes if spawning from a high altitude, like soldaten)→ Blood Stains; Rambo_6 (client-side graphical option to allow gore to temporarily tinge terrain)→ (If Soldat's map format will ever be changed) Explosive Polygon Type; †(like Deadly polygon, but soldat instead explodes upon impact, such as to simulate minefields)→ Animated Spawn Spark; GAMEOVER (allow frames for animation for the spark effect which accompanies player respawns and flag-caps)→ RamboMatch; Unlucky XIII (graphic notifier of Rambo's death in kill list)→ Allow spectators to retain score; bja888 (so players can quickly take a piss, help with groceries, etc. and come back with their score still being safely held during a match)→ Allow folder ..\Soldat\Weapons-gfx\BravoWeapons-gfx\, etc.; RabidTreeFrog (Allow Bravo and Delta teams to have differing weapons from Alpha and Charlie teams regarding weapons, their sounds, and weapon-menu text)→ Client-side dynamic effects; popsofctown (have different music and/or sounds occur upon events such as flag-capture, switch to more dramatic graphics or modded skins upon accumulative kills, etc.)→ Randomize checkbox for maplist; Keron Cyst (along with Loop, put a Randomize checkbox to shuffle the order of a server's maps)→ /settaunt; DePhille (be able to change, save, and load taunts in-game via commands)→ Nade explosion time; LeetFidle (being able to change the explosion time for nades)→ Seeing votes in admin console & logs; xmRipper (Allowing the admin to see map- or kickvotes in the console and logs.→ 800x600 Default Soldat Resolution; ElephantHunter→ Minigun rotation; Espadon→ Chat Suggestion; STM1993→ Extra mouse button recognition; SadistAtHeart (Making ay additional mouse button available for actions such as 'drop')→ Flag Throwing; homerofgods (The ability to throw the flag as you please despite reloading) - This seems more like a bug than anything, but PM me if you disagree. - SadistAtHeart→ Filter Improvement; warchild (The ability to exclude "realistic" and more from the server filter)→ Fireinterval - Decimal Places; Skskav/8th_Account, resuggested by STM1993 (Suggesting that ticks be measured in miliseconds)→ Scenery Verification; MetalWarrior - to prevent replacing scenery with transparent ones by unfair players,→ better display of server list; Gotfryd - in higher resolutions window with servers list (in "join game" tab) should be maximized.→ Revamp of Current Weapons system; Peemonkey→ Team indicators for kill console; Atomic Hype→ Overtime / Last Chance; Snake→ Client-server mod compatibility; Gotfryd→ Specific Map Ambience; Gnoblar - The option to add a specific soundfile to any specific map, in order to have said file played throughout that map ingame.→ Lobby Search Bar; Scarface09 - Enables you to seach for any map or server in the lobby.→ Nade Detonation; L[0ne]R - Granades will no longer detonate on impact, but rather after a certain time limit.→ Additional crouch advantage; a-4-year-old - Crouch advantage, 1.5 times faster reload→ INF teamplay suggestion; tendulker - Dynamic teamswitch after every map(inf suggestion)→ Weapondraw feature; Gotfryd - ability to drop your weapon and draw your sidearm at the same time.→ Sniperline modefications; L[0ne]R - Additional sniperline features and modification options.→ APNG support in Soldat; Serial K!ller→ Nade addition; Gotfryd - Deaths don't cancel already initiated nade throws.→ Adjustable invincibility; Gotfryd→ Rambomatch and Survival; Twistkill→ 1 vs 1 duel system; The Epic Guy→ Combine reload and fireinterval; STM1993→ Firearms overheating; scarface09→ Rolling to avoid falldamage; TradeMAAK→ Show map cyclus on any server; TradeMAAK - Ability to see which maps any given server supports(for voting)If we missed any threads that ought to be Public Demands, just post their links in this thread or PM SadistAtHeart or echo_trail
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